StudioFlutterly Ltd
Est.Reading, UK · 2024
FocusHigh-Performance Apps
AvailabilityTaking Briefs · Summer ’26

Apps that feelinstantly familiar.

Flutterly is a boutique product studio designing and engineering polished web and mobile experiences with the precision, responsiveness, and restraint people expect from their daily tools.

Interactive Prototype

Simulated Experience

Tap the buttons below to switch screens inside the iPhone 17 Pro device container. We build using high-performance frameworks so interactive systems react instantly.

HydrationSipli
Active
72%1.8L of 2.5L
Device: Watch UltraSync: Just Now
№ 03 · The practice

Four working rules
we don’t break.

We don’t have a glossy methodology. We have four rules we’ve earned the hard way — the reason our clients come back.

Rule 01

One brief at a time.

We run one engagement at full depth at a time. You get our attention, not our availability. It keeps the work honest and the calendar clear.

Rule 02

Friday ships.

We commit to weekly shippable progress — something real you can click, tap, or show a teammate. If we can’t demo by Friday, we change the plan, not the deadline.

Rule 03

Design at the code.

Design decisions happen in the editor, not in pixel-perfect Figma handoffs. Figma is a sketchpad; the browser is the studio. It’s faster, and the details are actually real.

Rule 04

Yours to own.

You own everything — code, credentials, domains, runbooks. When we’re done, you could hire any other team to keep going. No lock-in, not even a little.

Specs

Appendix · Tools on the bench

WebNext.js · React · TypeScript · Tailwind · Astro
MobileSwift · SwiftUI · Flutter · React Native
BackendNode · Postgres · GraphQL · Supabase · AWS
ToolingFigma · Linear · GitHub · Vercel · Sentry
№ 04 · Open source

We ship in
public, too.

Small tools, experiments, and bits of client work that are safe to open up. Pull requests are welcome — so are issues, and so is silence.

№ 05 · The studio

One person, a few trusted collaborators, a short client list.

Flutterly is a UK-registered product studio, founded in 2024 after a decade of shipping inside larger teams.

I started Flutterly because I was tired of handing off work to people who didn’t care about it as much as I did. So I stopped handing it off.

We’re small on purpose. We take on a handful of engagements a year so we can write the code, draw the pixels, and answer the email — usually in that order.

We’re at our best with founders sketching the first version, teams redesigning something their users secretly hate, and companies who want a partner — not a vendor — for the long run.

Founded2024
BasedReading, UK
Headcount1 + friends
Reply timeWithin a day
Portrait of Anoop Jose
Founder · Lead Engineer
Anoop Jose
№ 06 · The brief

Got a brief
worth building?

We only take a handful of projects a year, so not every fit is the right fit. Write anyway — if we can’t help, we’ll usually know someone who can.

anoop@flutterly.co.uk
VisitReading, UK
Usual replyWithin a working day